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Updates? Options
elffr0mhell
#21 Posted : Sunday, March 07, 2010 5:38:12 AM
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bah courage is fine in practice room, bet that damn soul's battle back into practice >.< way to easy to farm and ranks does barly matter anymore due to free xp.
Propovednik
#22 Posted : Sunday, March 07, 2010 6:52:17 AM
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Still wanna listen Administration - why say that we have new update in week and when we have it? Thank you ^_^
Frix
#23 Posted : Sunday, March 07, 2010 10:10:39 AM
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No, they make more money limiting the weapons and armors to boxes. You dont pay 7$ for 30 days of Uni, you pay 7$ for 50 chances to get uni time(I got 30 days gauss, 30 days TB shoulder, 3 days autoshotty, and a load of armor), quit complaining about the stuff they offer in tix shop, its meant to be a poor second to the gear you can get from boxes.

Yeah, PLEASE dont kick the old fogeys out of Novice, it'd be really bad for the server right now, and facing nothing but AI(I really hope you've revamped the AI for this) would really stink.

Practice matches are useful for so much more than just farming junk, I take most of my bug partners there first to see if they know what the heck they're doing before we go cause general mayhem.

Courage!!!!! Fewer bugs than SB!
Argentinier
#24 Posted : Sunday, March 07, 2010 10:42:39 AM
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Kouryuu wrote:
elffr0mhell wrote:
1 more: High lvl players are going to be forced into expert and pro channel but there is/was no practice room there so highranks would have to play real games at all time and not be able to train tactics/farm assignment xp.


I hope this isnt true...

By all means remove all possible way of getting rewards, but there (in my opinion) needs to be a way to practice tactics or have an interguild match.

Looking forward to this new stuff, just hope all the channels dont become empty xD


We had, maximun, 60 players connected once. Kick the pro players to pro channel having into account high ranked players are, idk, 15 in total... for me is a madness.

-1 with that idea

+1 with the rest, i hope the updates come soon, just cant wait, i almost leave this game out =S i just need adrenaline ^^"

+1 And im totally agreed with the fact of get out sb and drop it on practice. i like it, but is kinda cheat... =(

Humble suggestion: Create a lot of skins (idk a lot, but can be several) and make it optional of change it the guns, armor, bugs, etc...
Ragnek
#25 Posted : Sunday, March 07, 2010 12:53:46 PM
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Gotta agree here - an ad push (as all the arguments and such were in my last thread I wont make them again here) is key.

Pushing vets to expert etc is a good idea but again not when there is no population, but at the same time you need to keep the new players interested - experts need to be ingame to help people and not stomp them and farm new players. Guilds need to RECRUIT these new players and give them a reason to stay, teach them to play and be friendly. Hell go back a few months and OC done a random 'whoever applies first will join and be taught to play' campaign - Rynor is still with us and has learnt alot.

Today alone ive recruited at least 3 players for OTHER guilds, its damned easy, be friendly and offer advice and guidance and you get active players you can train to be damned good!
Pseudien
#26 Posted : Sunday, March 07, 2010 1:47:02 PM
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they need to give bugs key re-assignment capabilities >_>
kinda dumb that they missed that
I'm on a laptop, so no numpad keys... gotta click on my items. Would love to be able to reconfig the keys for that.
Kouryuu
#27 Posted : Sunday, March 07, 2010 1:57:26 PM
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Pseudien wrote:
they need to give bugs key re-assignment capabilities >_>
kinda dumb that they missed that
I'm on a laptop, so no numpad keys... gotta click on my items. Would love to be able to reconfig the keys for that.



This, why cant I set the individual bugs ability to one global button rather than different ones?

But with the new bug system, maybe things will be different heh :)
elffr0mhell
#28 Posted : Sunday, March 07, 2010 2:32:12 PM
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Im against putting high ranks in their own tier, many highranked players can play bug without their computer crashings but they choose not to play as bug. If they were to be pushed to a tier where all humans are highranked how will they learn to bug? they would just get stomped like newbies. That is if they even tries to play bug.

2nd argument: beating good teams takes A LOT of mags storms, mayhem, electroshocks etc but mags are really expensive albeit somewhat good drop rate from boxes, i've literally spamed 20 mags in 1 game not counting leader skill magstorm which i spamed aswell and when prices are 10mags 10k, i wont make a profit using them.

Meanwhile mags are expensive to use, CC (concussion grandes) falls from the skies and is widely spread among the human players, same with TB armor. The reason for this is all the sapphire boxes people get from souls but ruby boxes are far more rare to get and in the ruby boxes you must be bleesed to even have a shot getting rapid breeds and rally or any other of the better bug supplies.

So back to the topic, how is 100% human highranks even going to try and be bug when all they face are highranked human teams and how will a bug make money when you cant win with basic eggs and supplies? And how will bugs get profit when each match cost 20k to win? The solutions would be hours of farming to get all the supplies and that's not something i or many other player wants to do.

I guess you could let highranked players into novice channel if they were limited to play bug/human whatever rank is the lowest but that only solves 1 of the problems i see.
Argentinier
#29 Posted : Sunday, March 07, 2010 2:59:57 PM
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Pseudien wrote:
they need to give bugs key re-assignment capabilities >_>
kinda dumb that they missed that
I'm on a laptop, so no numpad keys... gotta click on my items. Would love to be able to reconfig the keys for that.


XD
lorenzzo
#30 Posted : Tuesday, March 09, 2010 12:16:16 PM
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it was ok to divide players if we got like 100 players online but as i never seen more than 50...hard 2 say,when i logged in the game this morning there were 4 ppl online and if it was 2 pro would be just 2 in novice,the bad thing is we need new players,tell ur friends about the game..hopefully afer update some players get back..huh..tired
Argentinier
#31 Posted : Tuesday, March 09, 2010 12:47:52 PM
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Complicated... We need more than 100, we need like 200 to do that. But that matter of time.
Bantak
#32 Posted : Tuesday, March 09, 2010 2:36:51 PM
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Uhm I just got some thought I consider quite important for the future...
"if" novice/expert get splitted and the higher lvls prevented from joining the lower ranked games... the Guild-Channel needs a Practice Area.
Why ?
Well, Imagine you made a guild like oh well lets say The Dudes... with a very experienced veteran trying to teach his new padawans the art of war, and now imagine you got like 4 or 5 members only.
You can't go to novice and if guild has no practice-rooms, the only way for you to teach them anything are "full games" in the guild-zone. It's rather uncertain that you will get one there, and even more that you will get a chance to teach them if it's only in probable guild-war-situations, where you got no time to stop the fight for a minute, talk, show and demonstrate something.

By the way, the whole problem with the "expert and pro channel got no practice-room" could simply be fixed by adding the practice to Guild-Channel, and if anyone of the highranks want to practice they shall go to the guild-room... and if they are expert-lvl and got no guild... then WTF? Get a GUILD ! - Could force them a little to apply to one, meaning more guilded people and a higher Guildwar-probability.
BLIMQUIM
#33 Posted : Tuesday, March 09, 2010 10:01:12 PM
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this game is broken and getting more broken me thinks
Ropal
#34 Posted : Tuesday, March 09, 2010 10:24:28 PM
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BLIMQUIM wrote:
this game is broken and getting more broken me thinks


For one, the separation HAS to happen, its better to get little but good games than a bunch of rofl stomps, also more than 40% of the new players leave because they CANT GET WINS, you are speaking in the point of views of a veteran, yes, we aint getting that many games, what do you prefare stay like that or get less games for some time and then get alot of them?

Seriously unless you people can pop out 150 new players and 50 of them turn out to be instant veterans, its going to be crap for us either way, question is who will stay when that happends.

So, at the end the veterans will get screwed, you want it or not, either the game dosnt progress, or we get fckd, take one for the game and stop whining.
Naeblis
#35 Posted : Wednesday, March 10, 2010 2:36:36 AM
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Lolz

PAINFULLY, I have to agree with Ropal....... Oh, so painfully.....
BlueWolf
#36 Posted : Wednesday, March 10, 2010 6:22:23 AM
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it makes complications for my guild as well, but I do agree with Ropal.
Argentinier
#37 Posted : Wednesday, March 10, 2010 9:43:41 AM
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Separation need to happen? Ok, let's do it. But with 15 players in the "Veteran channel" don't complain when you can't get a game. Three things can happen:

1)_ 1 really really good human team wich stomp any other bug team and they quit coz they are tired of loose.
2)_ 1 really really good bug team wich stomp any other human team and they quit coz they are tired of loose.
3)_ That team wich is tired of loose (If you put pratice) will go to farm all along the day avoiding that "stomper" team.

Think this (Having into account the split going to happen) we will be no more 50 players, only 15. Play again and again and again against the same human or bug team: "Nooo! Annoying! Please! Khorne, Looney! Stop to kicking my ass! I know you are bored coz there are no other players only us, but stop please!" <--- I want you on that situation, i can foresee that will be really PAINFUL!.

Let's be honest, we want a separation, we NEED a separation, but be patience, we can't do that now.

My humble opinion: Do the separation if you want, but after that... Don't complain.



Ropal
#38 Posted : Wednesday, March 10, 2010 4:10:02 PM
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Argentinier wrote:
Separation need to happen? Ok, let's do it. But with 15 players in the "Veteran channel" don't complain when you can't get a game. Three things can happen:

1)_ 1 really really good human team wich stomp any other bug team and they quit coz they are tired of loose.
2)_ 1 really really good bug team wich stomp any other human team and they quit coz they are tired of loose.
3)_ That team wich is tired of loose (If you put pratice) will go to farm all along the day avoiding that "stomper" team.

Think this (Having into account the split going to happen) we will be no more 50 players, only 15. Play again and again and again against the same human or bug team: "Nooo! Annoying! Please! Khorne, Looney! Stop to kicking my ass! I know you are bored coz there are no other players only us, but stop please!" <--- I want you on that situation, i can foresee that will be really PAINFUL!.

Let's be honest, we want a separation, we NEED a separation, but be patience, we can't do that now.

My humble opinion: Do the separation if you want, but after that... Don't complain.





As i said, and yes its a painfull say to thing, VETERANS WILL GET SCREWED WANT IT OR NOT, we either dont get that many people to play, or we dont get ANY people to play, unless you are patient enough, tbh i predict that if the separation occurs and the propaganda happends, in the lapse of 3 months the game will double its population and non of the previous players will stay playing.

POST: Anyways if the propaganda does begin, we might get a horde of the previous veterans rushing back, considering almost everyone left because it was getting dull.

EDIT:
1. Happends already, its hard when you are a new bug and you repetedly fight teams with hordes of CC's and TB sets.

2. HAPPENDS already, Khorne and cuddly (amongst others) roflstomp new human players (and old once actually rofl)

3. "clears throught"... ALREADY HAPPENDS ROFL, you are just mentioning it in a much larger scale as in percent of people doing so, WE DO HAVE 40 out of 50 players stuck on practice, its not that hard to believe considering the things mentioned before.

Again, Veterans will still suffer for a while now, even if the game fixes itself and gets a bunch of new people, veterans WILL suffer.
Argentinier
#39 Posted : Wednesday, March 10, 2010 6:48:39 PM
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As i said, and yes its a painfull say to thing, VETERANS WILL GET SCREWED WANT IT OR NOT


Dude, that is what you want? We need to try to KEEP our veterans. A lot of good players gone coz they complain about certain thing, like the lack of players. And advertizing? Could rise up the pop, but how longer we have to wait? Look the registered ppl on forum: 26,151 registered members. Where are they? They got tired, we need new innovations, not to get rid of they, making them wait for things to happen like the patch. Split out the ranks? That's insane, we wait like 10 min for a game with 50 players online. Not 10, ok, i leave you in 5 min. In 5 minutes we can do sb easily or farm courage, thats why they get on practice! They want to get a game quickly without wait.
Hoo, they dont wanna be stomped by a pre-made team? Ok, get better. Once upon a time i played like bug coz they stomp me EVERY SINGLE TIME until i learn somethings. I was desperate! Only solution? By bug or become a real good player. I dont wanna criticize any bug but i was so sad i droped me into a thing i dont wanted to do coz i was doing better the bugging.


1. Happends already, its hard when you are a new bug and you repetedly fight teams with hordes of CC's and TB sets.

Agreed. But now, imagine that with 15 players online, not 50, 15... How much you can play? How much time you will need to get tyred? If they stomp you, get better to stomp them


2. HAPPENDS already, Khorne and Cuddly (amongst others) roflstomp new human players (and old once actually rofl)


Disagreed. Why? When you see Khorne and Looney? One or two times daily? The fact is they are not too much time connected... But think about that hour, without daily missions, without sb and any practice room and alone with Khorne and Cuddly. You could go crazy. Indeed, we (The veterans who cant kill K' and C') need to get better to beat them.


3. "clears throught"... ALREADY HAPPENDS ROFL, you are just mentioning it in a much larger scale as in percent of people doing so, WE DO HAVE 40 out of 50 players stuck on practice, its not that hard to believe considering the things mentioned before.

Yes, happens, but they do sometimes a point games. We can have 1000000 playes stucked on practice, but eventually they will go to do other games.
Take out the veterans... How they will learn? Im not despising them but the 50% of the thing we know (maybe more or less) you learned from a good leadership.


Again, Veterans will still suffer for a while now, even if the game fixes itself and gets a bunch of new people, veterans WILL suffer.

Ok, i will do what you want. I REALLY LOVE THIS GAME! And i will keep playing it and i will go with the flow anyways, but analize your decisions twice. Can be something (good or bad) wich im not seeing and thats why we are posting here, we need opinions.
Ropal
#40 Posted : Thursday, March 11, 2010 3:38:58 PM
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At any point, if half of the veterans that left came back because they see the propaganda or stuff like that, it would make the separation actualy posible, since the veteran population would increase to what it was (which means 150 players at the same time, and since most of them would be veterans we would barely see any on practice do to heavy camping).

But still if that dosnt happen, i really REALLY cant see any other choice, if the current players scare / cause rage quitting to the point where the decrease in population in the game is higher than the increase, they HAVE to remove them or separate them momentairly, otherwise the game cant progress, the producers wont get the profit they expect, and it adds up to the server getting shut down.

Yes i said profit, these game is still runned by people that want moniez, if they dont get the moniez, they dont have any reason to keep the game up. So the population HAS to increase, even if that causes a huge downfall of players for a small period of time.

(At any rate depending on whats the minimun rank to get to the expert server, the downfall wont last THAT long <.< not like it was hard to lvl up if you actually have a consistent win/loose ratio)

Argentinier wrote:
Dude, that is what you want? We need to try to KEEP our veterans. A lot of good players gone coz they complain about certain thing, like the lack of players. And advertizing? Could rise up the pop, but how longer we have to wait? Look the registered ppl on forum: 26,151 registered members. Where are they? They got tired, we need new innovations, not to get rid of they, making them wait for things to happen like the patch. Split out the ranks? That's insane, we wait like 10 min for a game with 50 players online. Not 10, ok, i leave you in 5 min. In 5 minutes we can do sb easily or farm courage, thats why they get on practice! They want to get a game quickly without wait.


ok let me get these clear, ITS NOT THAT I WANT IT TO HAPPEN, its just the most probable case scenario, its what will probably happen, not what i want >:(!

If it was really what i want, i would want the division of players, if all the veteran players that left came back when the propaganda begins, then it would have a big population on the pro server enough to withstand until even more players end up there. (ironic, considering half the players left cuz they got bored, and the other half started leaving because there were not enough players).


Argentinier wrote:
making them wait for things to happen like the patch


From rl experience, i prefare the patch to take 3 months and be REALLY good, rather than 2 months and incomplete. Quality before cuantity.

Argentinier wrote:
Hoo, they dont wanna be stomped by a pre-made team? Ok, get better.


Here be the issue, they can only get better if they practice, they cant practice if 85% of the matches last less than 2 minutes, ends up with all of them going into practice, yay for the cycle of fail :3.
The point of having multiple game servers is that players can actually fight other players within theyre expertise, that way they have a fair chance of winning and still learn alot from the looses, not for anything but when you loose almost instantly the most you can learn is how Tix is going to screw your life in these game.

Argentinier wrote:
Agreed. But now, imagine that with 15 players online, not 50, 15... How much you can play? How much time you will need to get tyred? If they stomp you, get better to stomp them


YOU REALLY gotta check the practice rooms every once in a while, no idea if you really have noticed, we have on a daily basis for sure atleast 25 players, most i have seen was 60-70 and was during weekend, if you check the practice room you see more than 50% of the players in there, add to that the people that are just afk, and yes, we end up in the same giant ball of sht just that the players list looks prettier.

Argentinier wrote:
Disagreed. Why? When you see Khorne and Looney? One or two times daily? The fact is they are not too much time connected... But think about that hour, without daily missions, without sb and any practice room and alone with Khorne and Cuddly. You could go crazy. Indeed, we (The veterans who cant kill K' and C') need to get better to beat them.


Yea veterans do need to get better, apart from that.

I should have stated these one clearer, right now, theres only around 16 bugs that actually play, the rest stop playing bug and go human when they see they cant win since they get rofl stomped by Tix Users until they get better equip, which is quite hard considering they cant gain any money, and then they go human, WHICH ends up in causing the same problem, now the only bugs you play, pwn all, so you either get pwnd as bug or pwnd as human, your choice ^^'

Real only fix for these is giving new players a huge load of temporary equip, atleast till they get familiar to it, or make tix equip weaker than it is now, which would lower the profits, wich adds up to the producers saying F*ck u!

Argentinier wrote:
Take out the veterans... How they will learn? Im not despising them but the 50% of the thing we know (maybe more or less) you learned from a good leadership.


Same way as the leaders of the leaders learnt, by experience, take out the veterans and you aint obligued to learn to survive, you learn together with the rest of the game. Dual nade launchers didnt come because one of the gms came and said "use them", no, it came because someone thought it was a good idea. Perma-stun teams didnt come because a brilliantly done piece of paper stated how to make them, nop, someone thought about it and tried the idea out.

So yes, unless they are incapable of making theyre own ideas, "How will they learn?" is probably not "learning" but more of "inventing".

At any rate, veterans wont get perma-banned, they will get separated from the rest temporarly, which means teaching new players is a matter of who checks the forums and who dosnt :P there be the little thing we are on that keeps everyone on touch.

And thats about it :3, so far the discucion has been fun =), sadly it has been repeated way to many times, its getting tiresome rofl :D
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